Planning motions with intentions
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Real-time inverse kinematics techniques for anthropomorphic limbs
Graphical Models and Image Processing
Interactive Manipulation Planning for Animated Characters
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Interactive and Continuous Collision Detection for Avatars in Virtual Environments
VR '04 Proceedings of the IEEE Virtual Reality 2004
Synthesizing animations of human manipulation tasks
ACM SIGGRAPH 2004 Papers
Automated extraction and parameterization of motions in large data sets
ACM SIGGRAPH 2004 Papers
International Journal of Robotics Research
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Interactive motion correction and object manipulation
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Construction and optimal search of interpolated motion graphs
ACM SIGGRAPH 2007 papers
Analytical inverse kinematics with body posture control
Computer Animation and Virtual Worlds
Full-body hybrid motor control for reaching
MIG'10 Proceedings of the Third international conference on Motion in games
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