User Modelling in Ambient Intelligence for Elderly and Disabled People
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
Game design for social networks: interaction design for playful dispositions
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Designing for Improving Verbal Patient Transfer
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Natural interaction for cultural heritage: the archaeological site of Shawbak
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International Journal of Ambient Computing and Intelligence
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Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flicer. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices. It isï戮 the only interaction design book that is coming from a designers point of view rather than that of an engineer. This much-needed guide is more than just a how-to manual. It covers interaction design fundamentals, approaches to designing, design research, and more, and spans all mediums-Internet, software, and devices. Even robots! Filled with tips, real-world projects, and interviews, you'll get a solid grounding in everything you need to successfully tackle interaction design.