Software engineering: a practitioner's approach (2nd ed.)
Software engineering: a practitioner's approach (2nd ed.)
A Defined Process For Project Postmortem Review
IEEE Software
Critical Success Factors In Software Projects
IEEE Software
CITC5 '04 Proceedings of the 5th conference on Information technology education
IPC incorporated: a student-run IT services company for experiential learning
Proceedings of the 6th conference on Information technology education
Six years of sustainable IT service learning
Proceedings of the 10th ACM conference on SIG-information technology education
Service learning: an HCI experiment
Proceedings of the 16th Western Canadian Conference on Computing Education
Is there service in computing service learning?
Proceedings of the 43rd ACM technical symposium on Computer Science Education
Proceedings of the 2013 annual conference on Computers and people research
Reflections from a computational service learning trip to Haiti
Journal of Computing Sciences in Colleges
Hi-index | 0.00 |
Service-Learning is the delivery of a service to the community within the context of an educational program of study. Going further, it is a form of experiential learning, applying what was learned within a classroom or laboratory setting to problems of the real world. Using service-learning, students in information technology can experience the unstructured problems of a real world situation while having the structure of a university course. While one major goal of service-learning is service, the delivery of some benefit to the community partner, the other major goal is for the students to achieve the learning that is part of the department's education objectives. It is therefore a pedagogy which should be investigated for efficacy as any other pedagogy would be. This paper investigates how information technology based service-learning could be measured for both service and learning. For service, a longer term follow-up with the non-profit partners is presented. The purpose is to ascertain if the service learning project really did help the non-profit partners provide their services better, or, conversely, if the service-learning project was really a "feel good" project for the student and a "promotion" project for the community partner. For the learning portion of service-learning, a review of assessment methods is presented. These methods look at two areas, the application of Information Technology domain specific hard skills and also the application of other skills such as teamwork, communication, and project management. The use of a project postmortem is proposed as a reflective exercise to measure how the student participants have been changed in the process.