Participatory simulations: using computational objects to learn about dynamic systems
CHI 98 Cconference Summary on Human Factors in Computing Systems
Log on education: Handheld devices are ready-at-hand
Communications of the ACM
Design and analysis of delimiters for selection-action pen gesture phrases in scriboli
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Learning through participatory simulations: network-based design for systems learning in classrooms
CSCL '99 Proceedings of the 1999 conference on Computer support for collaborative learning
Physical object icons buttons gesture (PIBG): a new interaction paradigm with pen
CSCWD'04 Proceedings of the 8th international conference on Computer Supported Cooperative Work in Design I
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Participatory simulations are collaborative group learning activities whose goals are to improve teaching and learning, increasing motivation inside the classroom by engaging the learner in games simulating a certain system they have to learn about. It has been already applied to students of primary and secondary educational levels, however there are still not experiences reported with higher level students, although there are many learning subjects to which this technique can be applied. This paper presents the implementation of a framework-like tool for supporting learning activities in a business school with undergraduate students using mobile devices over an ad-hoc network.