Agents Deliberating over Action Proposals Using the ProCLAIM Model

  • Authors:
  • Pancho Tolchinsky;Katie Atkinson;Peter Mcburney;Sanjay Modgil;Ulises Cortés

  • Affiliations:
  • Knowledge Engineering & Machine Learning Group, Technical University of Catalonia, Spain;Department of Computer Science, University of Liverpool, Liverpool, UK;Department of Computer Science, University of Liverpool, Liverpool, UK;Advanced Computation Lab, Cancer Research, UK;Knowledge Engineering & Machine Learning Group, Technical University of Catalonia, Spain

  • Venue:
  • CEEMAS '07 Proceedings of the 5th international Central and Eastern European conference on Multi-Agent Systems and Applications V
  • Year:
  • 2007

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Abstract

In this paper we propose a dialogue game for agents to deliberate over a proposed action. The agents' dialogue moves are defined by a structured set of argument schemes and critical questions (CQs). Thus, a dialogue move is an instantiated scheme (i.e.an argument) or a CQ (i.e.a challenge on the argument instantiated in the scheme). The proposed dialogue game formalises the protocol based exchange of arguments defined in the ProCLAIMmodel. This model provides a setting for agents to deliberate over whether, given the arguments for and against, a proposed action is justified or not.