TARK '01 Proceedings of the 8th conference on Theoretical aspects of rationality and knowledge
Argumentation in artificial intelligence
Artificial Intelligence
The Carneades model of argument and burden of proof
Artificial Intelligence
Proceedings of the 2006 conference on ECAI 2006: 17th European Conference on Artificial Intelligence August 29 -- September 1, 2006, Riva del Garda, Italy
Multi-agent systems reliability, fuzziness, and deterrence
FAABS'04 Proceedings of the Third international conference on Formal Approaches to Agent-Based Systems
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Argumentation issues, which are of core importance to ALIS, are addressed through a particular category of qualitative games called Games of Deterrence. The graphs associated with those games are interpreted as sets of inferences sequences between statements in the framework of non-monotonic logic. Thus an argumentation process is interpreted as a game of deterrence, which resolution determines the truth or falsity of statements, and the possible argumentation strategies of the parties.