International Journal of Man-Machine Studies
Modeling Task and Teams through Game Theoretical Agents
FAABS '00 Proceedings of the First International Workshop on Formal Approaches to Agent-Based Systems-Revised Papers
Deterrence and Defeasibility in Argumentation Process for ALIS Project
Computable Models of the Law
Deterrence under Uncertainty: a Case Study
Proceedings of the 2006 conference on Legal Knowledge and Information Systems: JURIX 2006: The Nineteenth Annual Conference
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The problem of MAS reliability is approached through representing the functioning of a MAS as a system of logical implications, and then interpreting this system as a game of deterrence. The game solutions provide indicators for the agent's reliability, and enable in case of an agent's failure, to select a search direction for determining the origin of the failure. The MAS reliability is increased by duplicating some agents. The impact of the duplicate's positioning in the MAS is analysed on a particular case.