Humanoid Robots in Waseda University—Hadaly-2 and WABIAN
Autonomous Robots
Controlling Oscillatory Behaviour of a Two Neuron Recurrent Neural Network Using Inputs
ICANN '01 Proceedings of the International Conference on Artificial Neural Networks
SO(2)-networks as neural oscillators
IWANN'03 Proceedings of the Artificial and natural neural networks 7th international conference on Computational methods in neural modeling - Volume 1
An approach to close the gap between simulation and real robots
SIMPAR'10 Proceedings of the Second international conference on Simulation, modeling, and programming for autonomous robots
Abandoning objectives: Evolution through the search for novelty alone
Evolutionary Computation
Neural control of a modular multi-legged walking machine: Simulation and hardware
Robotics and Autonomous Systems
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Controlling a biped robot with a high degree of freedom to achieve stable movement patterns is still an open and complex problem, in particular within the RoboCup community. Thus, the development of control mechanisms for biped locomotion have become an important field of research. In this paper we introduce a model-free approach of biped motion generation, which specifies target angles for all driven joints and is based on a neural oscillator. It is potentially capable to control any servo motor driven biped robot, in particular those with a high degree of freedom, and requires only the identification of the robot's physical constants in order to provide an adequate simulation. The approach was implemented and successfully tested within a physical simulation of our target system - the 19-DoF Bioloidrobot. The crucial task of identifying and optimizing appropriate parameter sets for this method was tackled using evolutionary algorithms. We could show, that the presented approach is applicable in generating walking patterns for the simulated biped robot. The work demonstrates, how the important parameters may be identified and optimized when applying evolutionary algorithms. Several so evolved controllers were capable of generating a robust biped walking behavior with relatively high walking speeds, even without using sensory information. In addition we present first results of laboratory experiments, where some of the evolved motions were tried to transfer to real hardware.