Design and Implementation of Game-Based Learning Environment for Scientific Inquiry

  • Authors:
  • Ruwei Yun;Meng Wang;Yi Li

  • Affiliations:
  • Educational Game Research Center of Nan Jing Normal University, China;Educational Game Research Center of Nan Jing Normal University, China;Educational Game Research Center of Nan Jing Normal University, China

  • Venue:
  • Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
  • Year:
  • 2008

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Abstract

Scientific Inquiry refers to the study that learners conduct with similar or simulated scientific research. It is a problem-oriented learning activity with quite rich contents and forms driven by curiosity. It is also a method by taking the initiative to acquire scientific knowledge and understand science. The game-based learning environment for scientific inquiry (GBLESI) can effectively expand the scope for learners. This article takes the NMR experiments as an example to introduce its Design and Implementation.