Artificial Ants and Dynamical Adaptation of Accessible Games Level
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
Semi automatic generator of tactile video games for visually impaired children
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Making the mainstream accessible: what's in a game?
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
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Both the evolutions of technologies and the increase of the Web download market have led to a democratisation of digital audio players throughout the world. Smaller and lighter, this media has become the best companion to listen his (her) favorite music everywhere. Indeed, thanks to the improvement of their performances, currently, they can be used to watch videos, to store data, etc. Among these new applications, it is imaginable to use them as a portable audio games console. Audio games are still the main solution for visually impaired players to play computer games. This paper introduces our contribution to elaborate an audio games console, accessible for visually impaired players, based on digital audio players.