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Transactions on Edutainment VIII
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The study of emotion in human beings has traditionally been a research interest area in disciplines such as psychology and sociology. The appearance of affective computing paradigm has made it possible to include findings from these disciplines in the development of affective interfaces. Still, there is a lack of applications that take emotion related aspects into account. This situation is mainly due to the great amount of proposed theoretical models and the complexity of human emotions. Besides, the importance that mobile computing area is acquiring has made necessary to bear context related aspects in mind. The proposal presented in this paper is based on a generic ontology for describing emotions and their detection and expression systems taking contextual and multimodal elements into account. The ontology is proposed as a way to develop a formal model that can be easily computerized. Moreover, it is based on a standard, the Web Ontology Language (OWL), which also makes ontologies easily shareable and extensible. Once formalized as an ontology, the knowledge about emotions is used in order to make computers more accessible, personalised and adapted to user needs.