Active Open Learner Models as Animal Companions: Motivating Children to Learn through Interacting with My-Pet and Our-Pet

  • Authors:
  • Zhi-Hong Chen;Chih-Yueh Chou;Yi-Chan Deng;Tak-Wai Chan

  • Affiliations:
  • Department of Computer Science & Information Engineering, National Central University, Taiwan. E-mail: hon@cl.ncu.edu.tw/ycdeng@cl.ncu.edu.tw;Department of Computer Science and Engineering, Yuan Ze University, Taiwan. E-mail: cychou@saturn.yzu.edu.tw;Department of Computer Science & Information Engineering, National Central University, Taiwan. E-mail: hon@cl.ncu.edu.tw/ycdeng@cl.ncu.edu.tw;Center for Science and Technology of Learning, Taiwan chan@cl.ncu.edu.tw

  • Venue:
  • International Journal of Artificial Intelligence in Education
  • Year:
  • 2007

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Abstract

This pilot study reports how to portray open learner models as animal companions in order to motivate children to learn in the digital classroom environment. To meet two challenges of motivation and interactivity for open learner models, the concept of open learner models as animal companions is proposed based on the emotional attachment of humans towards pets. Animal companions adopt three strategies and play various educational roles to help children's learning in motivation, reflection and member interactions. A class of students is divided into several teams. A student keeps her own individual animal companion, called My-Pet, which holds the open learner model of the student, and each team has a team animal companion, called Our-Pet, which owns their open group learner model. A preliminary experiment is conducted in a fifth-grade class with 31 eleven year old students in an elementary school to collect initial feedback in cognitive and affective aspects.