Implicit structure for pen-based systems within a freeform interaction paradigm
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sketching with projective 2D strokes
Proceedings of the 12th annual ACM symposium on User interface software and technology
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
Inexpensive Non-Sensor Based Augmented Reality Modeling of Curves and Surfaces in Physical Space
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
The 3D Tractus: A Three-Dimensional Drawing Board
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
Freeze-Set-Go interaction method for handheld mobile augmented reality environments
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Mockup builder: direct 3D modeling on and above the surface in a continuous interaction space
Proceedings of Graphics Interface 2012
Assistive techniques for precise touch interaction in handheld augmented reality environments
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Tracking-based interaction for object creation in mobile augmented reality
Proceedings of the 21st ACM international conference on Multimedia
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This paper describes, Napkin Sketch, a 3D sketching interface which attempts to support sketch-based artistic expression in 3D, mimicking some of the qualities of conventional sketching media and tools both in terms of physical properties and interaction experience. A portable tablet PC is used as the sketching platform, and handheld mixed reality techniques are employed to allow 3D sketches to be created on top of a physical napkin. Intuitive manipulation and navigation within the 3D design space is achieved by visually tracking the tablet PC with a camera and mixed reality markers. For artistic expression using sketch input, we improve upon the projective 3D sketching approach with a one stroke sketch plane definition technique. This coupled with the hardware setup produces a natural and fluid sketching experience.