Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Usability Engineering
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)
WebMedia '05 Proceedings of the 11th Brazilian Symposium on Multimedia and the web
Learning activities on health care supported by common sense knowledge
Proceedings of the 2008 ACM symposium on Applied computing
Providing culturally contextualized metadata to promote sharing and reuse of learning objects
Proceedings of the 27th ACM international conference on Design of communication
Filling out learning object metadata considering cultural contextualization
SMC'09 Proceedings of the 2009 IEEE international conference on Systems, Man and Cybernetics
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Considering computer-aided education, the creation of educational content is still a hard task for teachers. Computational tools are necessary to support authors in creating suitable material for learners from different cultures, allowing effective learning. Aiming to help teachers with such hard task of generating contextualized content to stimulate learners from different places and communities to engage into their own apprenticeship, it has been under development a computational tool called Cognitor, a content editor supported by cultural knowledge expressed on common sense. This paper presents a usability test on Cognitor and discusses preliminary evaluations on it.