The Development and Comparison of Robust Methodsfor Estimating the Fundamental Matrix
International Journal of Computer Vision
Eye finding via face detection for a foveated, active vision system
AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
Eye tracking the visual search of click-down menus
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Use of the Hough transformation to detect lines and curves in pictures
Communications of the ACM
Mean Shift: A Robust Approach Toward Feature Space Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
Eye Tracking Methodology: Theory and Practice
Eye Tracking Methodology: Theory and Practice
Photorealistic Scene Reconstruction by Voxel Coloring
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
LAFTER: Lips and Face Real-Time Tracker
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Evaluating an eye tracking interface for a two-dimensional sketch editor
Computer-Aided Design
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This paper addresses a methodology on how users might interact with objects which have been reconstructed from uncalibrated multiple images. Tracking the user's eye movement for Human-Computer Interaction in an augmented reality environment provides a convenient, natural, and highbandwidth source for navigating and zooming in/out of the 3D reconstructed object. The calculated 3D eye position, which is detected by multiple cues from a stereo camera, is synchronized with the 3D position of 3D reconstructed object. Our proposed method of image based 3D modelling is based on voxel carving with photo consistency check. Experimental results show that our proposed interaction methodology using a new solution of 3D eye tracking can be successfully applied for useful tools in context aware applications and improve its usability.