Writing Effective Use Cases
Proceedings of the second Nordic conference on Human-computer interaction
Being playful: learning from children
Proceedings of the 2003 conference on Interaction design and children
A development framework for value-centred design
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Sustainable interaction design: invention & disposal, renewal & reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Press On: Principles of Interaction Programming
Press On: Principles of Interaction Programming
Graphical argumentation and design cognition
Human-Computer Interaction
HCIEd'09 Proceedings of the 2009 international conference on HCI Educators: playing with our Education
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We argue that current patterns of thought and action in software engineering and in HCI will simply be reproduced if we are not able to become more aware of their impact on our own behaviour, attitudes and values. We suggest that a more balanced and intertwined vertical and horizontal development of people can contribute to human-centred design processes. The case study presented describes a modest attempt to demonstrate this with future software engineers and managers. Though not a spectacular example, it shows a small tight network of activities and roles over time with feedback loops to facilitate deep reflection, mutual awareness and respect. The paper supports the idea of design as an ongoing intervention process beyond problem setting and problem solving.