CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Improving electronic guidebook interfaces using a task-oriented design approach
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Local use and sharing of mobile phones
Wireless world
Designing mobile technologies to support co-present collaboration
Personal and Ubiquitous Computing
Production of pace as collaborative activity
CHI '04 Extended Abstracts on Human Factors in Computing Systems
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
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We present results from a study examining the sensitivity of group navigation strategies to changes in route presentation on a shared mobile device. Two content-equivalent interfaces are compared. An interface providing textual instructions linked to regions on a route map yields reliance on text primarily, encouraging route planning and a divide-and-conquer strategy we term 'navigator and scout'. An interface combining text instructions with map segments on individual pages yields less planning, still permits nav/scout, and sees an increase in an ad-hoc 'sync and go' strategy involving more gathering around the device. Finally, when the route map is used without text, the frequency of the nav/scout strategy drops markedly as sync and go increases.