Simple mobile phone-based games to adjust the player's behaviour and social norms
International Journal of Mobile Learning and Organisation
Proceedings of the 2009 conference on Techniques and Applications for Mobile Commerce: Proceedings of TAMoCo 2009
Proceedings of the 2009 conference on Techniques and Applications for Mobile Commerce: Proceedings of TAMoCo 2009
Hi-index | 0.00 |
The paper presents a Tamagotchi-like mobile phone game that uses an artificial neural network driven character model and is designed to teach positive moral values to children. The behavioral model is explained and the approach is supported by a proof of concept implementation. Our results suggest the feasibility of the approach.