In search of the future of air traffic control
IEEE Spectrum
IEEE Transactions on Software Engineering
Consensus: The Big Misunderstanding
FTDCS '97 Proceedings of the 6th IEEE Workshop on Future Trends of Distributed Computing Systems
Consensus and collision detectors in wireless Ad Hoc networks
Proceedings of the twenty-fourth annual ACM symposium on Principles of distributed computing
Efficient Byzantine Broadcast in Wireless Ad-Hoc Networks
DSN '05 Proceedings of the 2005 International Conference on Dependable Systems and Networks
Reliable broadcast in radio networks: the bounded collision case
Proceedings of the twenty-fifth annual ACM symposium on Principles of distributed computing
Intrusion Tolerance in Wireless Environments: An Experimental Evaluation
PRDC '07 Proceedings of the 13th Pacific Rim International Symposium on Dependable Computing
A review of conflict detection and resolution modeling methods
IEEE Transactions on Intelligent Transportation Systems
IEEE Transactions on Intelligent Transportation Systems
Stability of intersecting aircraft flows using heading-change maneuvers for conflict avoidance
IEEE Transactions on Intelligent Transportation Systems
Social utility Functions-part I: theory
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
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Airborne Self-Separation is a new concept of dynamic management of air traffic flow, where pilots are allowed to select their flight paths in real-time. In this new operational concept, each aircraft is guided by an automated decision procedure and, based on the available information, enters into negotiations with surrounding aircraft in order to coordinate actions and avoid collisions. In this work, we explore the possibility of combining an approach based on Satisficing Game Theory together with fault-tolerant protocols to obtain a robust approach for conflict resolution and air traffic optimization in the context of Airborne Self-Separation.