A multi-stream adaptation framework for bandwidth management in 3D tele-immersion
Proceedings of the 2006 international workshop on Network and operating systems support for digital audio and video
QoS adaptation in streaming 3D graphics for FAIRVIEW
Proceedings of the 18th International Workshop on Network and Operating Systems Support for Digital Audio and Video
Mixed reality pre-visualization and camera-work authoring in filmmaking
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
UbiREAL: realistic smartspace simulator for systematic testing
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
QoS adaptation in streaming 3D graphics for FAIRVIEW
Proceedings of the 18th International Workshop on Network and Operating Systems Support for Digital Audio and Video
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We have proposed FAIRVIEW, a framework for realizing 3D graphics-based interaction between mobile users in real world and remote network users. In order to realize FAIRVIEW in an ordinary wireless LAN and Internet environment, a QoS adaptation mechanism is essential. The QoS adaptation mechanism of FAIRVIEW regulates, for each user, update frequency of his/her observable objects depending on the importance values associated with regions of his/her sight within available bandwidth. In this demonstration, we show how our QoS adaptation mechanism changes the quality of each observable object as the user moves his/her sight.