Designing game idea generation games

  • Authors:
  • Annakaisa Kultima;Johannes Niemelä;Janne Paavilainen;Hannamari Saarenpää

  • Affiliations:
  • University of Tampere, FIN;University of Tampere, FIN;University of Tampere, FIN;University of Tampere, FIN

  • Venue:
  • Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
  • Year:
  • 2008

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Abstract

This paper introduces idea generation games designed for the use of game designers. Three games designed especially for generating new game ideas were developed in the GameSpace project that studies methods for design and evaluation of casual mobile multiplayer games. GameSpace idea generation games have been developed through an iterative process and in close cooperation with the end users, game industry professionals. According to our workshop experiences and tentative results from a pilot study, idea generation games can be successful devices for creative work of game designers. Game-based idea generation techniques provide an easily facilitated, focused but playful setting for coming up with new ideas. However, our experiences indicate that idea generation games feature special challenges which must be taken into consideration when designing such games.