First Person Indoor/Outdoor Augmented Reality Application: ARQuake
Personal and Ubiquitous Computing
Game-City: A Ubiquitous Large Area Multi-Interface Mixed Reality Game Space for Wearable Computers
ISWC '02 Proceedings of the 6th IEEE International Symposium on Wearable Computers
Personal and Ubiquitous Computing
On tangible user interfaces, humans and spatiality
Personal and Ubiquitous Computing
Virtual camera scouting with 3DOF motion trackers
Proceedings of the 48th Annual Southeast Regional Conference
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In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts. Players must creep, sneak, and maneuver themselves through physical space in order to approach their ghostly subjects and snap a picture using their paranormal camera. In this paper, we describe Photogeist's inspiration, design, implementation and resultant gameplay. A brief discussion of related games is also included.