What Video Games Have to Teach Us About Learning and Literacy
What Video Games Have to Teach Us About Learning and Literacy
Cheating: Gaining Advantage in Videogames
Cheating: Gaining Advantage in Videogames
A Theory of Fun for Game Design
A Theory of Fun for Game Design
Linked: How Everything Is Connected to Everything Else and What It Means
Linked: How Everything Is Connected to Everything Else and What It Means
Persuasive Games: The Expressive Power of Videogames
Persuasive Games: The Expressive Power of Videogames
Using your friends: social mechanics in social games
Proceedings of the 6th International Conference on Foundations of Digital Games
Journal of Theoretical and Applied Electronic Commerce Research
Applying lehman's laws to game evolution
Proceedings of the 2013 International Workshop on Principles of Software Evolution
Social Network Games: Players' Perspectives
Simulation and Gaming
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Applications developed for the popular social network site Facebook frequently take the form of online games, but designers need to consider the conventions governing politeness, aggression, reciprocity, and obligation carefully in both online and face-to-face communities when structuring the rules of game play in the context of highly formalized and conceptualized social networks. In particular, the combination of egalitarian mechanisms for "friending" across generational and class lines and extremely hierarchical systems of ranking on leaderboards among particular cohorts can make it a challenging environment for creating sustained and synergistic game play.