Conflict management and group decision support systems
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Merging BSP trees yields polyhedral set operations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
The R*-tree: an efficient and robust access method for points and rectangles
SIGMOD '90 Proceedings of the 1990 ACM SIGMOD international conference on Management of data
Approximating polyhedra with spheres for time-critical collision detection
ACM Transactions on Graphics (TOG)
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Flexible conflict detection and management in collaborative applications
Proceedings of the 10th annual ACM symposium on User interface software and technology
Consistency maintenance in real-time collaborative graphics editing systems
ACM Transactions on Computer-Human Interaction (TOCHI)
Efficient Collision Detection Using Bounding Volume Hierarchies of k-DOPs
IEEE Transactions on Visualization and Computer Graphics
Beyond "social protocols": multi-user coordination policies for co-located groupware
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Fast collision detection between massive models using dynamic simplification
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Detection for Conflicts of Dependencies in Advanced Transaction Models
IDEAS '05 Proceedings of the 9th International Database Engineering & Application Symposium
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This paper presents a paradigm for real-time conflict detection and resolution in cooperative plant design system using prior knowledge and context. Firstly, the paper discusses the concept of prior knowledge and real-time engineering conflict detection. Then, the paper presents an algorithm for real-time engineering conflict detection. This is done by: (1) decomposing the engineering conflict into internal engineering conflict (IEC) and external engineering detection (EEC) based on the divide-and-conquer paradigm, and (2) processing them separately using spatial partitioning and BVHs combining prior knowledge and context.