Supporting large-scale distributed simulation using HLA
ACM Transactions on Modeling and Computer Simulation (TOMACS)
An Efficient Partitioning Algorithm for Distributed Virtual Environment Systems
IEEE Transactions on Parallel and Distributed Systems
A Load Management System for Running HLA-Based Distributed Simulations over the Grid
DS-RT '02 Proceedings of the Sixth IEEE International Workshop on Distributed Simulation and Real-Time Applications
Time-space consistency in large-scale distributed virtual environments
ACM Transactions on Modeling and Computer Simulation (TOMACS)
An Adaptive Interest Management Scheme for Distributed Virtual Environments
Proceedings of the 19th Workshop on Principles of Advanced and Distributed Simulation
Improving the Performance of Distributed Virtual Environment Systems
IEEE Transactions on Parallel and Distributed Systems
ICPPW '05 Proceedings of the 2005 International Conference on Parallel Processing Workshops
Revisiting Distributed Simulation and the Grid: A Panel
DS-RT '05 Proceedings of the 9th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Large Scale Distributed Simulation on the Grid
CCGRID '06 Proceedings of the Sixth IEEE International Symposium on Cluster Computing and the Grid
A Framework for Robust HLA-based Distributed Simulations
Proceedings of the 20th Workshop on Principles of Advanced and Distributed Simulation
An architecture to support scalable distributed virtual environment systems on grid
The Journal of Supercomputing
ICPPW '06 Proceedings of the 2006 International Conference Workshops on Parallel Processing
Adaptive Interest Management via Push-Pull Algorithms
DS-RT '06 Proceedings of the 10th IEEE international symposium on Distributed Simulation and Real-Time Applications
Grid-enabling FIRST: Speeding Up Simulation Applications Using WinGrid
DS-RT '06 Proceedings of the 10th IEEE international symposium on Distributed Simulation and Real-Time Applications
Distributed simulation of agent-based systems with HLA
ACM Transactions on Modeling and Computer Simulation (TOMACS)
A two-phase approach to interactivity enhancement for large-scale distributed virtual environments
Computer Networks: The International Journal of Computer and Telecommunications Networking
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Journal of Parallel and Distributed Computing
Scalability Analysis of the Hierarchical Architecture for Distributed Virtual Environments
IEEE Transactions on Parallel and Distributed Systems
Performance analysis of an adaptive dynamic grid-based approach to data distribution management
Journal of Parallel and Distributed Computing
Vega information grid for collaborative computing
CSCWD'04 Proceedings of the 8th international conference on Computer Supported Cooperative Work in Design I
Globus toolkit version 4: software for service-oriented systems
NPC'05 Proceedings of the 2005 IFIP international conference on Network and Parallel Computing
Multiagent and Grid Systems
Hi-index | 0.00 |
Distributed Virtual Environments (DVEs) are geographically distributed computing systems which allow multiple users to interact simultaneously in computer-generated, shared virtual environments. DVEs are widely applied in many fields, such as online role playing games, synthesis military simulations, virtual cities, and virtual shopping malls. To support large-scale DVEs with high fidelity and satisfied interactive performance among various distributed clients, massive computing resources, storage resources, and highly efficient distributed server architectures are needed. In this paper, the key techniques of the system design and implementation for large scale Distributed Virtual Environment on the Grid (DVE-G) are discussed and a hierarchical architecture of DVE-G is proposed. Some aspects of DVE-G, such as resource management, massive data management, scene synchronization, and fault-tolerance are also discussed. A work-in-progress DVE-G prototype (e.g., the Virtual Hangzhou Dianzi University tourism system) is provided as a testbed scenario and the present evaluation results show that the architecture of DVE-G is feasible and scales well.