Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
A Pattern Language for Web Usability
A Pattern Language for Web Usability
Pattern languages for interaction design: building momentum
CHI '00 Extended Abstracts on Human Factors in Computing Systems
What makes a good user interface pattern language?
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
An experiment to measure the usefulness of patterns in the interaction design process
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Hi-index | 0.01 |
In this paper, we present the results of a case study conducted together with a small company that develops a workflow modeling tool. During the case study, we created a pattern collection for the domain of workflow modeling tools and evaluated a subset of these patterns. Beside the pattern description itself, the contribution of our work is a systematic process for identifying patterns. The results of the case study showed, that the identified pattern are a valuable instrument for software developers to improve the usability of their software in the given domain. Additionally this finding shows that the process of pattern identification is valuable as well. ACM Classification Keywords: H5.2. Information interfaces and presentations, Miscellaneous theory and methods, D.2.2 Software Engineering, Design Tools and Techniques.