The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience
Designing transaction processing systems: a patterns approach
SAICSIT '02 Proceedings of the 2002 annual research conference of the South African institute of computer scientists and information technologists on Enablement through technology
E-Commerce User Experience
Building and Evaluating a Pattern Collection for the Domain of Workflow Modeling Tools
Engineering Interactive Systems
Do We Practise What We Preach in Formulating Our Design and Development Methods?
Engineering Interactive Systems
User experience (UX) patterns for audio-visual networked applications: inspirations for design
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
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Interaction design patterns have yet to prove themselves in interaction design in the way that design guidelines have. This paper describes an empirical study comparing the use of patterns and guidelines. The study involved a heuristic evaluation of a web site, the redesign of the web site, and the design of a new web site. Preliminary results suggesting that developers find patterns useful in the interaction design process are presented. Further analysis using heuristics to compare the quality of the designs produced using patterns and guidelines will provide an objective assessment of the usefulness of patterns.