An experiment to measure the usefulness of patterns in the interaction design process

  • Authors:
  • N. L. O. Cowley;J. L. Wesson

  • Affiliations:
  • Nelson Mandela Metropolitan University, Port Elizabeth, South Africa;Nelson Mandela Metropolitan University, Port Elizabeth, South Africa

  • Venue:
  • INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
  • Year:
  • 2005

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Abstract

Interaction design patterns have yet to prove themselves in interaction design in the way that design guidelines have. This paper describes an empirical study comparing the use of patterns and guidelines. The study involved a heuristic evaluation of a web site, the redesign of the web site, and the design of a new web site. Preliminary results suggesting that developers find patterns useful in the interaction design process are presented. Further analysis using heuristics to compare the quality of the designs produced using patterns and guidelines will provide an objective assessment of the usefulness of patterns.