Tessa, a system to aid communication with deaf people
Proceedings of the fifth international ACM conference on Assistive technologies
Synthetic Animation of Deaf Signing Gestures
GW '01 Revised Papers from the International Gesture Workshop on Gesture and Sign Languages in Human-Computer Interaction
High Level Specification and Control of Communication Gestures: The GESSYCA System
CA '99 Proceedings of the Computer Animation
Captured motion data processing for real time synthesis of sign language
GW'05 Proceedings of the 6th international conference on Gesture in Human-Computer Interaction and Simulation
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This work contributes an integrated and flexible approach to sign language processing in virtual environments that allows for interactive experimental evaluations with high ecological validity. Initial steps deal with real-time tracking and processing of manual gestures. Motion data is stereoscopically rendered in immersive virtual environments with varying spatial and representational configurations. Besides flexibility, the most important aspect is the seamless integration within a VR-based neuropsychological experiment software. Ongoing studies facilitated with this system contribute to the understanding of the cognition of sign language. The system is beneficial for experimenters because of the controlled and immersive three-dimensional environment enabling experiments with visual depth perception that can not be achieved with video presentations.