Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Automated Derivation of Primitives for Movement Classification
Autonomous Robots
Segmenting motion capture data into distinct behaviors
GI '04 Proceedings of the 2004 Graphics Interface Conference
Indexing large human-motion databases
VLDB '04 Proceedings of the Thirtieth international conference on Very large data bases - Volume 30
Evaluating Data-Driven Style Transformation for Gesturing Embodied Agents
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Approximation of Curvature and Velocity for Gesture Segmentation and Synthesis
Gesture-Based Human-Computer Interaction and Simulation
A Qualitative and Quantitative Characterisation of Style in Sign Language Gestures
Gesture-Based Human-Computer Interaction and Simulation
A Virtual Reality-Based Framework for Experiments on Perception of Manual Gestures
Gesture-Based Human-Computer Interaction and Simulation
Towards interactive web-based virtual signers: first step, a platform for experimentation design
GW'09 Proceedings of the 8th international conference on Gesture in Embodied Communication and Human-Computer Interaction
Toward a motor theory of sign language perception
GW'11 Proceedings of the 9th international conference on Gesture and Sign Language in Human-Computer Interaction and Embodied Communication
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This study proposes a roadmap for the creation and specification of a virtual humanoid capable of performing expressive gestures in real time. We present a gesture motion data acquisition protocol capable of handling the main articulators involved in human expressive gesture (whole body, fingers and face). The focus is then shifted to the postprocessing of captured data leading to a motion database complying with our motion specification language and capable of feeding data driven animation techniques.