Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Hands and fingers: a mobile platform for a person-centric network of computational objects
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Concepts for life-like interactive objects
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
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We propose a tangible interface concept for communicating personal financial information in an ambient and relevant manner. The concept is embodied in a set of wallets that provide the user with haptic feedback about personal financial metrics. We describe how such feedback can inform purchasing decisions and improve general financial awareness.