Master usability scaling: magnitude estimation and master scaling applied to usability measurement
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Correlations among prototypical usability metrics: evidence for the construct of usability
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile questionnaires for user experience evaluation
CHI '10 Extended Abstracts on Human Factors in Computing Systems
The Usability Metric for User Experience
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Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
User experience evaluation criteria for mobile news making technology: findings from a case study
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Smart phone use by non-mobile business users
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Interactive visualization for low literacy users: from lessons learnt to design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UMAP'12 Proceedings of the 20th international conference on User Modeling, Adaptation, and Personalization
Tickle: a surface-independent interaction technique for grasp interfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
RefactorPad: editing source code on touchscreens
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
UMUX-LITE: when there's no time for the SUS
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Money on the move workload, usability and technology acceptance of second-screen atm-interactions
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Exploring pinch and spread gestures on mobile devices
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Assisted living solutions for the elderly through interactive TV
Multimedia Tools and Applications
Evaluating a query framework for software evolution data
ACM Transactions on Software Engineering and Methodology (TOSEM) - Testing, debugging, and error handling, formal methods, lifecycle concerns, evolution and maintenance
Investigating the affective impression of tactile feedback on mobile devices
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
Under the table: tap authentication for smartphones
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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Post-task ratings of difficulty in a usability test have the potential to provide diagnostic information and be an additional measure of user satisfaction. But the ratings need to be reliable as well as easy to use for both respondents and researchers. Three one-question rating types were compared in a study with 26 participants who attempted the same five tasks with two software applications. The types were a Likert scale, a Usability Magnitude Estimation (UME) judgment, and a Subjective Mental Effort Question (SMEQ). All three types could distinguish between the applications with 26 participants, but the Likert and SMEQ types were more sensitive with small sample sizes. Both the Likert and SMEQ types were easy to learn and quick to execute. The online version of the SMEQ question was highly correlated with other measures and had equal sensitivity to the Likert question type.