Digital Game-Based Learning
Re-purposing existing generic games and simulations for e-learning
Computers in Human Behavior
Web-based quiz-game-like formative assessment: Development and evaluation
Computers & Education
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The paper presents pedagogical design of simulation-game-based virtual learning environment in four countries, in Finland, Slovenia, Germany and Estonia. Pedagogical design is focusing on educational changes needed in order to respond to demands of internationalization in higher and tertiary education sector. Higher education is more and more focused on approaches which shall enable students at all study levels to develop the generic and subject-specific competences so as to qualify them for obtaining access to the international work markets, where they shall prove successful in their respective activities. Changes in higher education at all the levels, systemic, organisational and individual, are required in order to put into practice the new teaching methods. Teachers are facing the need of permanently and continuously developing the teaching within the respective teaching environments.