It's a jungle out there: practical considerations for evaluation in the city
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Usability evaluation for mobile device: a comparison of laboratory and field tests
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Methods for user studies of interactive (TV) technologies
Proceedings of the 8th international interactive conference on Interactive TV&Video
Buzzing to play: lessons learned from an in the wild study of real-time vibrotactile feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Being in the thick of in-the-wild studies: the challenges and insights of researcher participation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A real-world study of an audio-tactile tourist guide
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Evaluating the experiential user experience of public display applications in the wild
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia
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This article details experience feedback resulting from a user experience study in the wild (i.e. in-situ). The system under test was a mobile device for skiers, which aimed at improving their users' experience. The skiers were equipped with a mini-camera, an accelerometer and a geo-localization system. Thanks to a smartphone, they could replay, on trails, theirs best performances (video, maximum speed, ...). The article focuses both on the methodological and the technological issues encountered during these experimentations, and proposes recommendations.