International Journal of Human-Computer Studies - Special issue: Computer support for creativity
Toward intelligent support of authoring machinima media content: story and visualization
Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment
A discourse planning approach to cinematic camera control for narratives in virtual environments
AAAI'05 Proceedings of the 20th national conference on Artificial intelligence - Volume 1
A case base planning approach for dialogue generation in digital movie design
ICCBR'11 Proceedings of the 19th international conference on Case-Based Reasoning Research and Development
Hi-index | 0.00 |
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of digital media, including machinima. Because creating content that will be valued by the community is a challenging process, tools are needed that will assist novices in both technical realization and optimization of content. We are exploring tools for machinima authoring that use a 3-pronged approach: authoring via metaphor, performance, and automation. Future work involves using AI to provide feedback to machinima authors, suggesting sensible attributes for scenes based on prior input by acting as a surrogate audience.