Goal-directed, dynamic animation of human walking
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Adapting motion capture data using weighted real-time inverse kinematics
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
ACM SIGGRAPH 2005 Papers
FABRIK: A fast, iterative solver for the Inverse Kinematics problem
Graphical Models
Isomorphism detection of kinematic chains based on the improved circuit simulation method
International Journal of Computer Applications in Technology
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The cyclic coordinate descent (CCD) is a well-known algorithm used for inverse kinematics solutions in applications involving joint chains and moving targets. Even though a CCD algorithm can be easily implemented, it can take a series of iterations before converging to a solution and also generate undesirable joint rotations. This paper presents a novel single-pass algorithm that is fast and eliminates problems associated with improper and large angle rotations. Experimental results are presented to show the performance benefits of the proposed algorithm over CCD and the 'triangulation' methods, using different types of cost functions.