Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Spherical wavelets: efficiently representing functions on the sphere
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
The VRML 2.0 handbook: building moving worlds on the web
The VRML 2.0 handbook: building moving worlds on the web
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Geometric compression through topological surgery
ACM Transactions on Graphics (TOG)
MAPS: multiresolution adaptive parameterization of surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Wavelets for computer graphics: theory and applications
Wavelets for computer graphics: theory and applications
JPEG 2000: Image Compression Fundamentals, Standards and Practice
JPEG 2000: Image Compression Fundamentals, Standards and Practice
Space-frequency quantization for wavelet image coding
IEEE Transactions on Image Processing
Topological surgery encoding improvements based on adaptive bit allocation and DFSVQ
IEEE Transactions on Circuits and Systems for Video Technology
Data compression for light-field rendering
IEEE Transactions on Circuits and Systems for Video Technology
Shape-adaptive discrete wavelet transforms for arbitrarily shaped visual object coding
IEEE Transactions on Circuits and Systems for Video Technology
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This paper presents a lifting wavelet coding technique with permutation and coefficient modification processes for coding the structured geometry data of 3-D polygonal mesh model. One promising method for coding 3-D geometry data is based on the structure processing of a 3-D model on a triangle lattice plane, while maintaining connectivity. In the structuring process, each vertex may be assigned to several nodes on the triangular lattice plane. One of the nodes to which a vertex is assigned is selected as a representative node and the others are called expanded nodes. Only the geometry data of the vertices at the representative nodes are required for reconstructing the 3-D model. In this paper we apply a lifting wavelet transform with a permutation process for an expanded node at an even location in each decomposition step and the neighboring representative node. This scheme arranges more representative nodes into the lower frequency band. Also many representative nodes separated from the connective expanded nodes are made to adjoin each other in lower frequency bands, and the correlation between the representative nodes will be reduced by the following decomposition process. A process is added to use the modified coefficients obtained from the coefficients of the adjacent representative nodes instead of the original coefficients in the permutation process. This has the effect of restraining increases in the decomposed coefficients with larger magnitude. Some experiments in which the proposed scheme was applied to structured geometry data of a 3-D model with complex connectivity show that the proposed scheme gives better coding performance and the reconstructed models are more faithful to the original in comparison with the usual schemes.