ACM Transactions on Graphics (TOG)
Working with “constant interruption”: CSCW and the small office
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
’’It‘s Just a Matter of Common Sense‘‘: Ethnography as Invisible Work
Computer Supported Cooperative Work - Special issue: a web on the wind: the structure of invisible work
Synchronizing clipboards of multiple computers
Proceedings of the 12th annual ACM symposium on User interface software and technology
Partitioning digital worlds: focal and peripheral awareness in multiple monitor use
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fluid interaction with high-resolution wall-size displays
Proceedings of the 14th annual ACM symposium on User interface software and technology
Dealing with mobility: understanding access anytime, anywhere
ACM Transactions on Computer-Human Interaction (TOCHI)
Wireless world: social and interactional aspects of the mobile age
Wireless world: social and interactional aspects of the mobile age
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the working conference on Advanced visual interfaces
Revisiting display space management: understanding current practice to inform next-generation design
GI '04 Proceedings of the 2004 Graphics Interface Conference
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interacting with Computers
Projected cognition: capturing intent in descriptions of complex interaction
Proceedings of the 7th ACM conference on Designing interactive systems
A model-based approach for distributed user interfaces
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Distributed user interfaces in space and time
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Evaluating performance in tiled displays: navigation and wayfinding
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Hi-index | 0.00 |
This study presents interview based case studies of users who work with multiple computers as well as multiple displays. Such users have not been studied before. The behaviour is discussed in terms of both technical and cognitive dimensions, and we identify the importance of having multiple carets and the complexity of multi-tasking and how it can be supported across multiple machines in a way not possible on a single system.