The effectiveness of games for educational purposes: a review of recent research
Simulation and Gaming
A strategy for managing content complexity in algorithm animation
ITiCSE '99 Proceedings of the 4th annual SIGCSE/SIGCUE ITiCSE conference on Innovation and technology in computer science education
A testbed for pedagogical requirements in algorithm visualizations
Proceedings of the 7th annual conference on Innovation and technology in computer science education
The Medium of the Video Game
GeoWin - A Generic Tool for Interactive Visualization of Geometric Algorithms
Revised Lectures on Software Visualization, International Seminar
Algorithm visualization in CS education: comparing levels of student engagement
Proceedings of the 2003 ACM symposium on Software visualization
Exploring the role of visualization and engagement in computer science education
Working group reports from ITiCSE on Innovation and technology in computer science education
HCC '02 Proceedings of the IEEE 2002 Symposia on Human Centric Computing Languages and Environments (HCC'02)
What makes things fun to learn? heuristics for designing instructional computer games
SIGSMALL '80 Proceedings of the 3rd ACM SIGSMALL symposium and the first SIGPC symposium on Small systems
A system for algorithm animation
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
JHAVÉ: Supporting Algorithm Visualization
IEEE Computer Graphics and Applications
VLHCC '05 Proceedings of the 2005 IEEE Symposium on Visual Languages and Human-Centric Computing
Algorithm visualization: a report on the state of the field
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Algorithm explorer: visualizing algorithms in a 3D multimedia environment
Proceedings of the 38th SIGCSE technical symposium on Computer science education
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Algorithm Visualization using Serious Games (AVuSG) is an algorithm learning and visualization approach that uses serious computer games to teach algorithms. It visualizes an algorithm to be learned in four forms: a text, a flowchart, a game demo, and a game. Moreover, (AVuSG) method integrates learning theories and models in addition to motivation theory to introduce three learning models that simplify algorithm learning.