Next-gen content creation for next-gen AI

  • Authors:
  • Damián Isla

  • Affiliations:
  • Naimad Studios

  • Venue:
  • Proceedings of the 4th International Conference on Foundations of Digital Games
  • Year:
  • 2009

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Abstract

With the arrival of "next-gen" (soon to be "last-gen") the cost of producing a video game has skyrocketed. At the root of this incease lies the problem of content creation: the fact is, the content in a modern video game is vastly more complex than it used to be, and this complexity translates directly into production dollars.