Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Head shop: generating animated head models with anatomical structure
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
The space of human body shapes: reconstruction and parameterization from range scans
ACM SIGGRAPH 2003 Papers
Characterizing human shape variation using 3D anthropometric data
The Visual Computer: International Journal of Computer Graphics
Automatic body feature extraction from a marker-less scanned human body
Computer-Aided Design
3D reconstruction of a human face from images using morphological adaptation
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
3D modeling of humans with skeletons from uncalibrated wide baseline views
CAIP'05 Proceedings of the 11th international conference on Computer Analysis of Images and Patterns
Segmentation and Modeling of Full Human Body Shape From 3-D Scan Data: A Survey
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
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Human body scanners can quickly provide clouds of more than 200 000 points representing the human body's surface. Many new applications can be derived from the ability to build a 3D model of a real person, especially in the textile industry allowing virtual try-on approachs. However, getting a regular model, suitable for these applications from scanned data is not a straightforward task. In this paper, we propose a model-based approach to model a specific person. We use a generic model whitch is segmented and points are organized in slices. We adapt the sizes of each body limb and then fit each slice on the data, limb by limber.