Game programming in introductory courses with direct state manipulation
ITiCSE '05 Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education
How Computer Games Help Children Learn
How Computer Games Help Children Learn
Using Greenfoot and games to teach rising 9th and 10th grade novice programmers
Sandbox '08 Proceedings of the 2008 ACM SIGGRAPH symposium on Video games
Scratching the subject surface: infusing computing into K-12 curriculum
Proceedings of the 42nd ACM technical symposium on Computer science education
INSPIRED High School Computing Academies
ACM Transactions on Computing Education (TOCE)
Computational thinking in a game design course
Proceedings of the 2011 conference on Information technology education
Girls on the go: a CS summer camp to attract and inspire female high school students
Proceeding of the 44th ACM technical symposium on Computer science education
A guideline for game development-based learning: a literature review
International Journal of Computer Games Technology
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In this paper we describe a two-week residential summer game camp for rising 9th and 10th grade students and a four-week high school teacher professional development course. We present survey results that indicate our approach results in increased computer programming knowledge and self-confidence for both students and teachers. Our project aims to use a holistic game creation approach to increase student interest in computer science by directly teaching to students in a summer camp, instructing the teachers during a 4-week professional development course, and finally by supporting teachers as they use our curriculum in their high schools.