Using game creation for teaching computer programming to high school students and teachers

  • Authors:
  • Mohammed Al-Bow;Debra Austin;Jeffrey Edgington;Rafael Fajardo;Joshua Fishburn;Carlos Lara;Scott Leutenegger;Susan Meyer

  • Affiliations:
  • University of Denver, Denver, CO, USA;University of Denver, Denver, CO, USA;University of Denver, Denver, CO, USA;University of Denver, Denver, CO, USA;University of Denver, Denver, CO, USA;University of Denver, Denver, CO, USA;University of Denver, Denver, CO, USA;University of Denver, Denver, CO, USA

  • Venue:
  • ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
  • Year:
  • 2009

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Abstract

In this paper we describe a two-week residential summer game camp for rising 9th and 10th grade students and a four-week high school teacher professional development course. We present survey results that indicate our approach results in increased computer programming knowledge and self-confidence for both students and teachers. Our project aims to use a holistic game creation approach to increase student interest in computer science by directly teaching to students in a summer camp, instructing the teachers during a 4-week professional development course, and finally by supporting teachers as they use our curriculum in their high schools.