Creating dream.Medusa to Encourage Dialogue in Performance

  • Authors:
  • Robyn Taylor;Pierre Boulanger;Patrick Olivier

  • Affiliations:
  • Advanced Man-Machine Interface Laboratory, Department of Computing Science, University of Alberta, Edmonton, Canada T6G 2E8;Advanced Man-Machine Interface Laboratory, Department of Computing Science, University of Alberta, Edmonton, Canada T6G 2E8;Computing Science, Culture Lab, Newcastle University, Newcastle upon Tyne, UK

  • Venue:
  • SG '09 Proceedings of the 10th International Symposium on Smart Graphics
  • Year:
  • 2009

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Abstract

In a lucid dream, a dreamer becomes conscious that she can interact with and control events in the dream environment. Using gestural control devices and responsive video visualization of vocal interaction, our interactive performance, dream.Medusa , invites four participants selected from the observing audience to experience a simulated lucid dream. The participatory nature of the dream.Medusa performance facilitates a dialogical exchange between performer and participants in order to collaboratively create an aesthetic experience.