Applying the Technology Acceptance Model and Flow Theory to Online Consumer Behavior
Information Systems Research
An empirical study on predicting user acceptance of e-shopping on the Web
Information and Management
A grounded theory of the flow experiences of web users
International Journal of Human-Computer Studies - Incorporating knowledge acquisition
Why do people play on-line games? an extended TAM with social influences and flow experience
Information and Management
Flow experiences in information technology use
International Journal of Human-Computer Studies
Modeling Consumer Adoption of the Internet As a Shopping Medium: An Integrated Perspective
Modeling Consumer Adoption of the Internet As a Shopping Medium: An Integrated Perspective
Online flow experiences, problematic Internet use and Internet procrastination
Computers in Human Behavior
Consumer adoption of mobile TV: Examining psychological flow and media content
Computers in Human Behavior
User acceptance of computer-mediated communication: The SkypeOut case
Expert Systems with Applications: An International Journal
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This paper is a survey report about why students use online video services. Based on the Technology Acceptance Model (TAM), a hypothesis model for online video services users was designed. The hypothesis model incorporates social influence, flow experience, comfortable communication, and advertisement interference into the basic TAM. With a questionnaire given to about 350 students, behaviors of online video service users were analyzed.