The human-computer interaction handbook
Earcons and Icons: Their Structure and Common Design Principles (Abstract only)
ACM SIGCHI Bulletin
The SonicFinder: an interface that uses auditory icons
Human-Computer Interaction
It's the thought that counts: content vs. contact
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
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This paper proposes a new interaction paradigm, atomic interaction, that aims at creating and maintaining contact without the transmission of content beyond the fact that an interaction is occurring. Atomic interactions can be represented using sound, which we term sonic atomic interaction. Since this is a new application of sonification, a prototype called the Sound Diary was created to simulate sonic atomic interaction for a pilot trial study. The experience of living with the Sound Diary is described in this paper from the first author point of view. The lessons learned from the experience are discussed in the light of previous literature. It was found that auditory icons can be easily confused for environmental sounds, and that dead metaphor sound may reduce confusion and startled reactions if auditory icons are to be used in unattended devices.