Assets '98 Proceedings of the third international ACM conference on Assistive technologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communicating graphical information to blind users using music: the role of context
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
In Our Image: Interface Design in the 1990s
IEEE MultiMedia
Field of play: sensual interface
DPPI '03 Proceedings of the 2003 international conference on Designing pleasurable products and interfaces
Algorithm visualization using concept keyboards
SoftVis '05 Proceedings of the 2005 ACM symposium on Software visualization
The design and evaluation of a sonically enhanced tool palette
ACM Transactions on Applied Perception (TAP)
Tactile crescendos and sforzandos: applying musical techniques to tactile icon design
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Crossmodal icons for information display
CHI '06 Extended Abstracts on Human Factors in Computing Systems
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Crossmodal spatial location: initial experiments
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Text-free user interfaces for illiterate and semiliterate users
Information Technologies and International Development
Proceedings of the 2nd international conference on Tangible and embedded interaction
Conferencing3: 3D audio conferencing and archiving services for handheld wireless devices
International Journal of Wireless and Mobile Computing
A survey of icon taxonomy used in the interface design
Proceedings of the 14th European conference on Cognitive ergonomics: invent! explore!
Mobile service audio notifications: intuitive semantics and noises
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Living with the sound of the past: experiencing sonic atomic interaction using the sound diary
Proceedings of the 10th International Conference NZ Chapter of the ACM's Special Interest Group on Human-Computer Interaction
TextSL: a command-based virtual world interface for the visually impaired
Proceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility
Artificial subtle expressions: intuitive notification methodology of artifacts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Adapting personal music for synesthetic game play
Proceedings of the Fifth International Conference on the Foundations of Digital Games
Sonic perceptual crossings: a tic-tac-toe audio game
Proceedings of the 6th Audio Mostly Conference: A Conference on Interaction with Sound
An RSS-feed auditory aggregator using earcons
Proceedings of the 6th Audio Mostly Conference: A Conference on Interaction with Sound
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In this paper we examine earcons, which are audio messagesused in the user-computer interface to provide information andfeedback to the user about computer entities. (Earcons includemessages and functions, as well as states and labels.) We identifysome design principles that are common to both visual symbols andauditory messages, and discuss the use of representational andabstract icons and earcons. We give some examples of audio patternsthat may be used to design modules for earcons which then may beassembled into larger groupings called families. The modules aresingle pitches or rhythmicized sequences of pitches calledmotives. The families are constructed about related motivesthat serve to identify a family of related messages. Issuesconcerned with learning and remembering earcons are discussed.