Genetic programming: on the programming of computers by means of natural selection
Genetic programming: on the programming of computers by means of natural selection
An evolved, vision-based behavioral model of coordinated group motion
Proceedings of the second international conference on From animals to animats 2 : simulation of adaptive behavior: simulation of adaptive behavior
Genetic programming II: automatic discovery of reusable programs
Genetic programming II: automatic discovery of reusable programs
The donut problem: scalability, generalization and breeding policies in genetic programming
Advances in genetic programming
Simultaneous evolution of programs and their control structures
Advances in genetic programming
The automatic programming of agents that learn mental models and create simple plans of action
IJCAI'95 Proceedings of the 14th international joint conference on Artificial intelligence - Volume 1
How communication can improve the performance of multi-agent systems
Proceedings of the fifth international conference on Autonomous agents
Controlling effective introns for multi-agent learning by means of genetic programming
Soft computing agents
Genetic Programming and Evolvable Machines
Evolving Teams of Predictors with Linear Genetic Programming
Genetic Programming and Evolvable Machines
Multi-agent Robot Learning by Means of Genetic Programming: Solving an Escape Problem
ICES '01 Proceedings of the 4th International Conference on Evolvable Systems: From Biology to Hardware
Genetic Programming with Active Data Selection
SEAL'98 Selected papers from the Second Asia-Pacific Conference on Simulated Evolution and Learning on Simulated Evolution and Learning
Layered Learning in Genetic Programming for a Cooperative Robot Soccer Problem
EuroGP '01 Proceedings of the 4th European Conference on Genetic Programming
Hierarchical task topology for retrieving information from within a simulated information ecosystem
Journal of Network and Computer Applications - Special issue on computational intelligence on the internet
GECCO '05 Proceedings of the 7th annual conference on Genetic and evolutionary computation
Evolving cooperative strategies for UAV teams
GECCO '05 Proceedings of the 7th annual conference on Genetic and evolutionary computation
Multi-chromosomal genetic programming
GECCO '05 Proceedings of the 7th annual conference on Genetic and evolutionary computation
Cooperative Multi-Agent Learning: The State of the Art
Autonomous Agents and Multi-Agent Systems
Evolving an ecology of two-tiered organizations
GECCO '05 Proceedings of the 7th annual workshop on Genetic and evolutionary computation
A multi-chromosome approach to standard and embedded cartesian genetic programming
Proceedings of the 8th annual conference on Genetic and evolutionary computation
Credit assignment in adaptive memetic algorithms
Proceedings of the 9th annual conference on Genetic and evolutionary computation
Novel ways of improving cooperation and performance in ensemble classifiers
Proceedings of the 9th annual conference on Genetic and evolutionary computation
Introduction to the special issue: Trends in evolutionary methods for program induction
Evolutionary Computation
Proceedings of the 10th annual conference on Genetic and evolutionary computation
Evolving team behaviours in environments of varying difficulty
Artificial Intelligence Review
Environmental robustness in multi-agent teams
Proceedings of the 11th Annual conference on Genetic and evolutionary computation
Evolution of team composition in multi-agent systems
Proceedings of the 11th Annual conference on Genetic and evolutionary computation
Genetic team composition and level of selection in the evolution of cooperation
IEEE Transactions on Evolutionary Computation
Parallel evolution using multi-chromosome cartesian genetic programming
Genetic Programming and Evolvable Machines
Cooperative evolution on the intertwined spirals problem
EuroGP'03 Proceedings of the 6th European conference on Genetic programming
An intelligent multi agent design in healthcare management system
KES-AMSTA'08 Proceedings of the 2nd KES International conference on Agent and multi-agent systems: technologies and applications
Training time and team composition robustness in evolved multi-agent systems
EuroGP'08 Proceedings of the 11th European conference on Genetic programming
A developmental approach to evolving scalable hierarchies for multi-agent swarms
Proceedings of the 12th annual conference companion on Genetic and evolutionary computation
Multi-agent role allocation: issues, approaches, and multiple perspectives
Autonomous Agents and Multi-Agent Systems
Task allocation for robots using inspiration from hormones
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
Evolution of human-competitive lossless compression algorithms with GP-zip2
Genetic Programming and Evolvable Machines
Genetic programming in wireless sensor networks
EuroGP'05 Proceedings of the 8th European conference on Genetic Programming
An overview of cooperative and competitive multiagent learning
LAMAS'05 Proceedings of the First international conference on Learning and Adaption in Multi-Agent Systems
Automatic generation of 2-antwars players with genetic programming
EUROCAST'11 Proceedings of the 13th international conference on Computer Aided Systems Theory - Volume Part I
A comparison of a communication strategies in cooperative learning
Proceedings of the 14th annual conference on Genetic and evolutionary computation
Evolutionary synthesis of multi-agent systems for dynamic dial-a-ride problems
Proceedings of the 14th annual conference companion on Genetic and evolutionary computation
Evolving team behaviors with specialization
Genetic Programming and Evolvable Machines
Generating diverse behaviors of evolutionary robots with speciation for theory of mind
SEAL'12 Proceedings of the 9th international conference on Simulated Evolution and Learning
Semantic bias in program coevolution
EuroGP'13 Proceedings of the 16th European conference on Genetic Programming
Communications of the ACM
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Some problems can be solved only by multiagent teams. In using genetic programming to produce such teams, one faces several design decisions. First, there are questions of team diversity and of breeding strategy. In one commonly used scheme, teams consist of clones of single individuals; these individuals breed in the normal way and are cloned to form teams during fitness evaluation. In contrast, teams could also consist of distinct individuals. In this case one can either allow free interbreeding between members of different teams, or one can restrict interbreeding in various ways. A second design decision concerns the types of coordination-facilitating mechanisms provided to individual team members; these range from sensors of various sorts to complex communication systems. This paper examines three breeding strategies (clones, free, and restricted) and three coordination mechanisms (none, deictic sensing, and name-based sensing) for evolving teams of agents in the Serengeti world, a simple predator/prey environment. Among the conclusions are the fact that a simple form of restricted interbreeding outperforms free interbreeding in all teams with distinct individuals, and the fact that name-based sensing consistently outperforms deictic sensing.