Supporting children's collaboration across handheld computers
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Multimodal interaction on mobile phones: development and evaluation using ACICARE
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
IEEE Pervasive Computing
A usability comparison of PDA-based quizzes and paper-and-pencil quizzes
Computers & Education
Analyzing the roles of PDA in meeting scenarios
CRIWG'06 Proceedings of the 12th international conference on Groupware: design, implementation, and use
GRIP: get better results from interactive prototypes
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
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Current paper-based activities and practices are highly disseminated and intrinsic to our daily lives. Particular cases such as therapeutic and educational procedures, which rely strongly on paper-based artefacts (e.g., questionnaires, forms, manuals) assume special importance due to their critical content. However, their passiveness, limited interactivity, lack of adjustment, among other problems tend to obstruct personalization, hindering efficiency and limiting some users while achieving desired goals. This paper presents an environment that supports an easy and flexible design of tailored digital artefacts for mobile devices. The artefacts can be adjusted to the users' needs, providing support to various purposes by coping with and enhancing different procedures. The environment integrates a set of configurable domain oriented guidelines that aid end-users through the creation of their personalized artefacts. It has been validated through three case studies by providing support to mobile learning, personal training and by offering means to achieve ubiquitous cognitive behavioural therapy.