Teaching Erlang using robotics and player/stage

  • Authors:
  • Sten Grüner;Thomas Lorentsen

  • Affiliations:
  • University of Kent, Canterbury, United Kingdom;University of Kent, Canterbury, United Kingdom

  • Venue:
  • Proceedings of the 8th ACM SIGPLAN workshop on ERLANG
  • Year:
  • 2009

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Abstract

Computer science is often associated with dull code debugging instead of solving interesting problems. This fact causes a decrease in the number of computer science students which can be stopped by giving lectures on an interesting context like robotics. In this paper we introduce an easily deployable and extensible library which allows programming a popular robot simulator in Erlang. New possibilities for visual, simple and attractive teaching of functional languages are open.