A ray tracing solution for diffuse interreflection
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Realistic image synthesis using photon mapping
Realistic image synthesis using photon mapping
Designing Autonomous Agents: Theory and Practice from Biology to Engineering and Back
Designing Autonomous Agents: Theory and Practice from Biology to Engineering and Back
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In computer graphics, physically-based global illumination algorithms such as photon-mapping [2001] have a linear progression between complexity and quality. To a given quality, rendering time scales linearly with computer performances. With Moore's law call in question and increasing demand in quality, those algorithms need more and more optimisations.