Audio augmented reality: a prototype automated tour guide
CHI '95 Conference Companion on Human Factors in Computing Systems
A Context-Sensitive Nomadic Exhibition Guide
HUC '00 Proceedings of the 2nd international symposium on Handheld and Ubiquitous Computing
The Ambient Horn: designing a novel audio-based learning experience
Personal and Ubiquitous Computing
Situated play in a tangible interface and adaptive audio museum guide
Personal and Ubiquitous Computing
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Fluid interaction in audio-guided museum visit: authoring tool and visitor device
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
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Technical museums are goods targets for experimenting with sound immersion and soundscape authoring. This paper presents an immersive sound system emitting audio content. Experimentations were conducted with a wired, proof-of-concept prototype and two wireless devices. Our system takes into consideration the position of museum visitors as well as their orientation and visual vector. In contrast with other approaches, tracking and rendering are executed locally and in real-time by the visitor's device.